

Thanks to Ingenious Infiltrator, Ninja of the Deep Hours, and Kaito Shizuki, our deck draws a ton of cards once it gets going, which means we usually have something we don't mind discarding. But Disrupting Shoal is perfect in Ninjas.
#Tribal sneaky ninja free#

The plan of the deck is pretty simple: play Changeling Outcast, Thousand-Faced Shadow, or Ornithopter on Turn 1 and then get either Ingenious Infiltrator or Ninja of the Deep Hours into play on Turn 2, with the help of ninjutsu, to start drawing cards.If you ever play against Ninjas, the easiest way to keep the deck in check is to keep the evasive creatures off the table to prevent ninjutsu. These cards are great when ninjutsued into play, but they are super clunky when hard-cast for four mana. The games where we had to hard-cast Ingenious Infiltrator, Ninja of the Deep Hours, and friends were rough. While Ninjas was solid overall, we also got to see the weakness of the tribe: if our opponent can kill our evasive Turn 1 creatures like Changeling Outcast, Thousand-Faced Shadow, and Ornithopter, we sometimes get stuck with a handful of expensive Ninjas that we really want to ninjutsu into play.While the biggest advantage of Ninjas is their ability to snowball card advantage thanks to Ingenious Infiltrator and Ninja of the Deep Hours, we also got to see the deck's ability to grind out long wins in some matches, chipping in with random evasive creatures while having just enough disruption to say alive. What can I say? I really love ninjutsu!). (I played a bunch of matches with the deck. Record-wise, I ended up 7-3 with Ninjas, which is a pretty solid record.
